[1]Neverwinter Nights 2
[2][3]Neverwinter Nights 2
By Atari (October 31, 2006)
Average Customer Review: [4]( 28 customer reviews )
* List Price: $29.99
* 13 Used & new from $19.95
* Tag: [5]Video Games
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Product Feature
* Massive D&D-style role-playing game set in the fantasy world of the Forgotten Realms
* Epic single-player campaign that makes you work through three complete stories
* Character designs allow for different types, races, alignments, and even histories
* More communicative multiplayer mode with features such as emotes
* Build your own campaigns and adventures, creating new quests and items with a more robust module maker
Product Detail
* Format: CD-ROM
* Publisher: Atari
* ASIN: B000E0TOKI
* Product Dimensions: 7.6 x 5.3 x 1.3 inches; 0.7 pounds
* Item model number: 26502
* Brand Name: Atari
Product Description
* Neverwinter Nights 2 returns you to the Forgotten Realms, one of the popular campaign settings of Dungeons and Dragons. Emerge from the tiniest of villages into a sweeping tale of danger and war, chronicling your rise from a peasant to a full-fledged hero of the Realms. The story takes place several years after the original Neverwinter Nights, and reintroduces popular characters and NPCs in a new storyline with new challenges.
Amazon.com Product Description
* For those of you unfortunate enough not to be familiar with the first Neverwinter Nights, Neverwinter Nights 2 is a massive D&D (Dungeons and Dragons) style role-playing game set in the fantasy world of the Forgotten Realms. Neverwinter Nights 2 combines an epic single-player campaign that makes you work through three complete stories and features online play and a robust module-making editor. As a single player, you'll be swept from the tiniest of villages into a tale of danger and war, where you'll eventually rise from a peasant to a full-fledged Hero-of-the-Realms.[11]
In this epic sequel, character development has improved dramatically. View larger.[12]
The new graphics engine is absolutely amazing. View larger.[13]
If you are interested in having adventures, look no further than Neverwinter Nights 2. View larger. One of the biggest areas of improvement in Neverwinter Nights 2 is with character development. Armor is made up of many different segments, allowing for an impressive assortment of characters that let you make better use of more available graphics. Build whatever character best suits your style of play -- good or evil, chaotic or lawful -- with any number of skills, feats and professions. Whether you like lobbing fireballs and researching forgotten spells as a powerful Wizard, hacking head-on through innumerable orcs as a Fighter, or slipping unnoticed through the shadows as a Rogue, you'll be able to create a character that's perfect for you. What's more, the races of Neverwinter Nights all have sub-races as well, which will add a great deal of replay value as you progress. You can also choose character histories now, each of which provide different bonuses and change how others interact with you in the game world. And while you may already have an idea of what kind of character you want to play, Neverwinter Nights 2 includes a handy "recommended" option for those players who would rather let the game customize a character just for them. Another major enhancement is with the addition of companions. In Neverwinter Nights, you just hired henchman, and they did things for you that you didn't really have any control over. You'll have complete control over the companions you attain in Neverwinter Nights 2, and they'll remain integral to the story -- they will travel and fight with you, and some may even fall in love with you or betray you. The game follows standard D&D alignment conventions, keeping track of your morality throughout the game. Depending on whether the actions you perform are good or bad, how those around you relate to you will gradually shift, which is especially significant where the members of your party are concerned. There is even an influence system similar to the one in Knights of the Old Republic 2 that allows you to gradually redeem, or corrupt, your party members through your actions. Design the character you want and choose your alignment, your allies, your companions, and how you want your character to develop, and then carry the battle to your enemies. Without spoiling the ending, the whole experience leads up to a cool plot twist and a massive battle that sets up the third and final act. The new graphics engine is absolutely amazing, depicting all the fancy worlds, beautiful mapping, dynamic lighting, per-pixel lighting and more. And the multiplayer characters have been given an increase in their ways of communication with one another. And when you cast a spell effect, the other players won't have to read something to find out what you just cast -- they'll know right away and will know how to react. Neverwinter Nights 2 also gives you the tools you need to build your own modules, campaigns, and adventures for your friends. You can move buildings, alter terrain, script encounters, write dialogues, or create quests and items in order to create an epic adventure for you, or any other worldbuilder, to use. So if you are interested in having adventures, or building adventures of your own, you need look no further than Neverwinter Nights 2.
Customer Reviews
* [14]Not an improvement over NWN, not as fun as BG, July 31, 2007
* By MJS, (CA USA)
* I feel like this game reached its height of fun with Baldur's Gate and Baldur's Gate 2. Since then its gone down hill. At least you can play with more chars in your group in NWN2 and have more control over them than NWN. However, even though NWN2 has taken some power away from the fighter types compared to NWN (no more devastating critical), it still seems like magic is MUCH less important in these games than in BG. Also, to me a lot of the fun comes from controlling the leveling of several different kinds of characters, but there are many limits on this in NWN2 (limited number of custom characters, few choices on classes to level chars to, etc.). If you haven't played BG, get that at a bargain price instead.
* [15]Best games ever, but, July 27, 2007
* By D. Harlan, (LA California)
* Dungeons & Dragons role playing computer games are the greatest ever. But unfortunately I found out my video card would not work with the game after I bought it and failed to run it. To bad I will miss out on NWN2.
* [16]Still in the beta phase, May 1, 2007
* By Jerry A. Kain, (IL, U.S.A)
* This game had potential, but it needed to be properly beta tested for another few months. The game would get 3 stars overall if I didn't have to reinstall it every few days because its 2-D textures are missing and if I didn't have to spend hours browsing self help forumns to get the framerate decent. I have a nVidia GeForce Go 7800 GTX (256 mb card), 2 gigs of kingston memory and an AMD Athlon 64 X2 Dual core 4800+ processor. I should not be having any problems running this game, but I had plenty. The story line is interesting so far. I kind of wish they wouldn't have given me a dumb halfling bard as an npc, especially when they could have given me a cleric. And let me tell you, he is as obnoxious as he sounds, and useless. You get a wizard, sorcerer and thief, and all three are much cooler than the obnoxious little halfling. And having a magic user and a thief with you completely eliminates the need for him. Anyhow, the henchman AI is horrible, there is an unofficial mod that is supposed to help with this, but I haven't tried it yet. You are given some choices to turn certain behaviors on and off, such as their usage of items, but there is no button for "Hey fool! Don't cast a fireball at the party's feet!". Or a button for "Druid please, I know you aren't a cleric but please use your healing spells, two of my party members ran off to aggro the rest of the dungeon and have left me for dead.". But the brief periods where my henchmen don't do anything dumb and when the framerate dosn't slow down to 20, the game is fun. Get this game used, borrow it from a friend, or wait and see if they drop the price. Atari owes me an apology though. "No, Atari, we don't want a female drow cleric, we would rather have a short, stupid, dumpy, useless, obnoxious little halfling! Duh!".
* [17]It's fun, but buggy., April 10, 2007
* By B. W., (Kansas)
* I love this game. The characters and gameplay are great. However, bugs are a problem. Most, if you've kept a couple saves, can be backed up to avoid, but I think I'm in a place now where I may not be able to finish the game because it crashes every time I try to go back to the courtyard of my castle. Big problem.
* [18]OK, but just OK, March 20, 2007
* By J. Goosby, (Charlotte, NC United States)
* My two biggest complaints are system requirements and interface, and believe me those are pretty big areas to have complaints in.
System requirements...I really don't see what the extra graphics horsepower bought us. OK the eye candy is a bit "tastier" but did it enhance gameplay. I would say no. It seems that you paid for hardware upgrades to basically bring your system up to "state-of-the-art" and the graphics in the game aren't "breakthrough" enough, but it just might be that I over-expected.
Now the game mechanics or interface, that's a whole other story. Horrid simply horrid. While the radial interface of the original game was a little cumbersome, there was at least some intuitive-ness to it. From the click on the map to go there traveling, to hard to get rid of quests, this new game is just wrong. As you progress in gameplay, the interface gets easier, but it's never a smooth organic feel.
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* By J. Goosby, (Charlotte, NC United States)
* My two biggest complaints are system requirements and interface, and believe me those are pretty big areas to have complaints in.
System requirements...I really don't see what the extra graphics horsepower bought us. OK the eye candy is a bit "tastier" but did it enhance gameplay. I would say no. It seems that you paid for hardware upgrades to basically bring your system up to "state-of-the-art" and the graphics in the game aren't "breakthrough" enough, but it just might be that I over-expected.
Now the game mechanics or interface, that's a whole other story. Horrid simply horrid. While the radial interface of the original game was a little cumbersome, there was at least some intuitive-ness to it. From the click on the map to go there traveling, to hard to get rid of quests, this new game is
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